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Subject:Re: When to use screenshots From:"David Chinell" <dchinell -at- msn -dot- com> To:"TECHWR-L" <techwr-l -at- lists -dot- techwr-l -dot- com> Date:Wed, 16 Feb 2005 09:16:07 -0500
In my feckless youth, I often copied neat stuff to my swipe
file without carefully noting an attribution. The following
material is pretty much what I'd say about your question,
but somebody beat me to it. If the original author would
like to claim responsibility, I'd be glad to update my swipe
file. -- Bear
~~~~~~~~~~
Whenever a tech writer asks me for advice about "describing
screens", I ask WHY they think it necessary or desirable to
"describe screens". I even do it when they don't ask for
advice (hee-hee).
Since most end-user documentation exists NOT to "describe
screens" but to give the user instructions for getting work
done, a little rational analysis may reveal that most of
your screen shots are unnecessary.
In much of the bad user documentation that I have had to
throw away and/or re-write, gratuitous screen shotshad been
used as a no-brainer substitute for the hard work of writing
usable instructions. I think this may be for one or more of
the following reasons:
1) Programmers like to see screen shots. Who knows, maybe
they take them home and show them to Mom.
2) Junior tech-writers find it an easy way to fill up pages
while offering visible proof to their employer (usually a
former programmer) that they've actually worked out how to
install and run the application.
Take your pick. But we're not working to coddle programmers'
egos. Our job (usually) is to tell users how to get their
work done. Showing them pictures of things they can already
see is just blowing smoke, and they know it, even if our
employers don't. (Mine do, because I've explained it to
them. Sorry.)
I tell Help authors and user-guide writers to use screen
shots only when they have a specific instructional purpose
in mind--a purpose that is clearly stated in the caption or
lead-in. One of following purposes, for example.
1. To point out the location of something.
In complex and poorly-designed systems (especially of the
non-GUI persuasion) it is sometimes desirable to point to
the location of a particular field because it takes too many
words to point to it textually. A full-screen capture is
rarely optimal for this purpose. A small portion of the
screen, with one vertical and one horizontal window border
partially showing, is enough for the user to identify the
visual coordinates of the subject area.
Sometimes even a simple line-drawing rather than a screen
capture will work best.
2. To show a comparison between two things.
Sometimes you can make an instruction clearer by showing two
similar things (command strings, for example) and pointing
to the significant difference between them. A full-screen is
rarely optimal for this purpose.
3. To show a sequence of actions or events.
Sometimes you can make an instruction clearer by showing a
'before & after' comparison between two screens or dialogs.
This is handy when a user performs an action in one location
and then views the effect of the action in another location.
A full-screen capture is rarely optimal for this purpose.
4. To point to an area where something important happens.
In high-level and introductory topics, it is often helpful
to show a complex window -- for example a main application
window -- with callouts pointing to its most significant
features and areas of activity.
Note that in three of four cases, it is desirable to show
only a particular area or object--not a whole "screen". In
ALL cases, the focus is on particular objects, not on the
whole "screen".
While I can't think of many good reasons for reproducing
whole "screens", I CAN think of plenty of reasons why is a
bad idea.
Think of it this way. The user hasn't come to the Help or
the user guide to find out what a screen "looks like." No,
the user is there because he or she wants to know HOW TO DO
SOMETHING. So the real challenge for tech-writers and Help
authors is coming up with an information design that gives a
quick, clear, uncluttered answer to that specific question
that the user has in mind. This is too hard for beginners,
so what they give you instead is page after page of dumb
screen shots.
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