Using digital camera for illustrations?

Subject: Using digital camera for illustrations?
From: Geoff Hart <ghart -at- videotron -dot- ca>
To: "TECHWR-L" <techwr-l -at- lists -dot- techwr-l -dot- com>
Date: Thu, 17 Feb 2005 10:16:11 -0500


Greg Thompson wondered: <<I have always had a technical illustrator to work with when I did hardware documentation. My illustration skills are limited so I was thinking about using a digital camera to take pictures of the hardware I needed to document, than add call outs to the pictures once I added them into the manual... Has anyone had any experience with using a digital camera to take pics of hardware components they have had to document?>>

The biggest problem with photos is that they show too much detail. Illustrations have the advantage of allowing you to "abstract" the image by presenting only the key details that you want the reader to focus on. You can achieve a similar effect through photography with careful framing and illumination, combined with clear text labels, but it's harder and less precise a tool than illustration would be. The human eye loves detail, but that detail often detracts from our ability to focus on only a subset of that detail.

One cool and very effective trick is to select the part you want to focus on, invert the selection, then reduce the intensity of the new selection to 75% or so. That part of the image remains sharp enough to provide context (i.e., where the highlighted portion fits within the larger whole), but prints at lower intensity so as to avoid distracting the viewer. The result is a clear and effective highlighting of the part you want the viewer to focus on without forcing the viewer to guess where that fits within the whole.

The second-biggest problem is how you're producing the materials; for laser printing, for example, you need to understand a bit about screen frequencies and printer resolution to produce acceptable halftones from photos. (Not a problem for onscreen use.) This is less of a problem than formerly, but still something to keep in mind. And you also have to decide whether color will work for all your audience, or whether greyscale is better.

Nonetheless, I used photos a few years back for a datalogger--PDA combination that my employer was selling. Our graphics guy was buried in other work, and we desperately needed a quickstart guide for the purchasers (many of whom were surprisingly computer-illiterate). So I put together a very simple document in the form of a two column table: the left column provided context and details, and the right column contained a labeled photo (for hardware) or screenshot (for software).

The users loved this approach--as did our development engineer, since he was also responsible for tech support and support calls dropped precipitously once the quickstart guide was available. In addition, since the PDA component of the system was changing frequently (as one Palm model was discontinued, we'd update the docs by inserting shots of the new model if there was any difference in the connection hardware--whcih was customized to fit the datalogger hardware), we could turn around new versions of the documentation in the time it took to create the standard photos. Very satisfying effort to be part of.

<<Got any suggestions for best practices?>>

Two biggies: Learn all the ins and outs of your camera, and learn the basics of Photoshop or whatever software you use (cropping, sharpening, setting white and black points, adding text labels, etc.). I photographed the hardware (well illuminated with a repositionable light) against a piece of white cardboard to eliminate distracting details and to provide some reflected light. The built-in flash usually caused more problems than it solved, but this will vary among cameras and subjects. It took a little experimentation to get the right angles and exposure, but after that, it was a quick job.

One other tip: always take multiple photos, from slightly different angles and with slightly different exposures. This is particularly true if you won't always have quick access to the hardware. You can spot _really bad_ photos on a digital camera's built-in screen, but at that low resolution and size, some will appear suitable but still require too much cleanup work in Photoshop. Extra photos provides cheap insurance.

--Geoff Hart ghart -at- videotron -dot- ca
(try geoffhart -at- mac -dot- com if you don't get a reply)
www.geoff-hart.com


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